Assassin’s Creed Origins: a game and a learning tool

Assassin’s Creed: Origins took great pains when researching their setting, Ptolemaic Eygpt. They researched extensively, hired historians and Egyptologists, and worked to produce a great game with a realistic setting. The result? A game so realistic, developers where contacted by professors, asking them for a version they could use in the classroom to teach students. In their desire to have a realistic as possible setting players wanted to immerse themselves in, the developers had created a highly realistic simulation of Ptolemaic Eypgt that students wanted to be immersed in and learn from. Now, you can take a Discovery Tour of Ancient Eygpt, a living museum guided by narrations from tour guides. There is not one, not two, but 75 different tours to choose from, exploring the Nile delta and the core of one of the longest lasting civilizations on Earth.

Not only is this a way for students to learn about Eygpt, but this is world-changing for students who are visual learners. They can know what it is like to walk the streets of Eygpt, see the life flowing around them, and learn.

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